 DOSBox0.74 英文安装版&绿色版 类型:DOS工具大小:1.7M语言:中文 评分:2.3 标签: 立即下载
 DOSBox0.74 英文安装版&绿色版 类型:DOS工具大小:1.7M语言:中文 评分:2.3 标签: 立即下载
	 最近无意打开了DOSBOX的配置文件,看了下,试着翻译了一下,初中英语水平,错的地方请高手指出,谢谢
	
	dosBox的配置文件是  dosbox.conf
	
	[sdl]
	# fullscreen -- Start dosbox directly in fullscreen.
	#全屏启动dosbox
	# autolock -- Mouse will automatically lock, if you click on the screen.
	#如果你在屏幕上点一下,鼠标将会自动锁住
	# sensitiviy -- Mouse sensitivity.
	#鼠标敏感度
	# waitonerror -- Wait before closing the console if dosbox has an error.
	#如果dosbox错误,在关闭控制台之前等待
	
	fullscreen=true
	autolock=true
	sensitivity=100
	waitonerror=true
	
	[dosbox]
	# language -- Select another language file.
	#选择另一种语言
	# memsize -- Amount of memory dosbox has in megabytes.
	#dosbox内存大小 百万字节(MB)为单位
	
	language=
	memsize=16
	
	[render]
	# frameskip -- How many frames dosbox skips before drawing one.
	#在绘图前dosbox跳多少帧
	# snapdir -- Directory where screenshots get saved.
	#屏幕截图保存的目录
	# scaler -- Scaler used to enlarge/enhance low resolution modes.
	#扩大/提高低分辨率缩放模式
	# Supported are none,normal2x,advmame2x
	
	frameskip=0
	snapdir=snaps
	scaler=normal2x
	
	[cpu]
	# cycles -- Amount of instructions dosbox tries to emulate each millsecond.
	#dosbox尝试每豪秒模拟的指令数量
	# Setting this higher than your machine can handle is bad!
	#设置此项高过于你的CPU处理能力是不行的
	
	cycles=1800
	
	[mixer]
	#声音混合器
	# nosound -- Enable silent mode, sound is still emulated though.
	#启动静音模式,声音仍然在模拟!
	# rate -- Mixer sample rate, setting any devices higher than this will
	# probably lower their sound quality.
	#混合器采样率,设置过高或许会降低声音的质量
	# blocksize -- Mixer block size, larger blocks might help sound stuttering
	# but sound will also be more lagged.
	#混合器区块大小,较大的区块大小也许能解决声音停顿,但是也会更加滞后
	# wavedir -- Directory where saved sound output goes when you use the
	# sound record key-combination, check README file.
	#当你使用组合键录音时录音保存的目录,请阅读README.txt文件
	
	nosound=false
	rate=22050
	blocksize=2048
	wavedir=waves
	
	[midi]
	# mpu401 -- Enable MPU-401 Emulation.
	#开启MPU-401模拟
	# device -- Device that will receive the MIDI data from MPU-401.
	#所选装置将会从MPU-401接收MIDI数据
	# This can be default,alsa,oss,win32,coreaudio,none.
	#可以设置default,alsa,oss,win32,coreaudio,none几个值
	# config -- Special configuration options for the device.
	#装置特别配置选项
	
	mpu401=true
	device=default
	config=
	
	[sblaster]
	# sblaster -- Enable the soundblaster emulation.
	#开启soundblaster模拟
	# base,irq,dma -- The IO/IRQ/DMA address of the soundblaster.
	#soundblaster的IO/IRQ/DMA地址
	# sbrate -- Sample rate of soundblaster emulation.
	#soundblaster模拟采样率
	# adlib -- Enable the adlib emulation.
	#开启adlib模拟
	# adlibrate -- Sample rate of adlib emulation.
	#adlib模拟采样率
	# cms -- Enable the Creative Music System/Gameblaster emulation.
	#启动CMS/Gameblaster 模拟
	# Enabling both the adlib and cms might give conflicts!
	#同时开启adlib和cms有可能产生冲突!
	# cmsrate -- Sample rate of cms emulation.
	#CMS模拟采样率
	
	sblaster=true
	base=220
	irq=7
	dma=1
	sbrate=22050
	adlib=true
	adlibrate=22050
	cms=false
	cmsrate=22050
	
	[speaker]
	#喇叭
	# pcspeaker -- Enable PC-Speaker emulation.
	#开启PC喇叭模拟
	# pcrate -- Sample rate of the PC-Speaker sound generation.
	#PC喇叭采样率
	# tandy -- Enable Tandy 3-Voice emulation.
	#开启Tandy公司的3-Voice模拟
	# tandyrate -- Sample rate of the Tandy 3-Voice generation.
	#Tandy公司3-Voice采样率
	# disney -- Enable Disney Sound Source emulation.
	#开启disney(狄斯耐)音源模拟
	
	pcspeaker=true
	pcrate=22050
	tandy=true
	tandyrate=22050
	disney=true
	
	[bios]
	# Nothing to setup yet!
	#无任何设置
	
	
	[dos]
	# xms -- Enable XMS support.启用XMS支持
	# ems -- Enable EMS support.启用EMS支持
	# dpmi -- Enable builtin DPMI host support.
	#启用建立DPMI主机支持
	# This might help in getting some games to work, but might crash others.
	#这可能对一些游戏运行有利,但是其他一些游戏有可能导致PSP当机。
	# So be sure to try both settings.
	#试着设定TURE和FALSE来确定吧
	
	xms=true
	ems=true
	dpmi=true
	
	[modem]
	# modem -- Enable virtual modem emulation.
	#开启虚拟调制解调器模拟
	# comport -- COM Port modem is connected to.
	#modem连接的COM端口
	# listenport -- TCP Port the momdem listens on for incoming connections.
	#
	
	modem=true
	comport=2
	listenport=23
	
	[autoexec]
	# Lines in this section will be run at startup.
	#这一段将会在启动dosbox时运行(注:DOS游戏存放目录,可自由更改,比如mount c ms0:/psp/DosGame)
	mount c ms0:/psp/DosGame
下面附一个标准的dosbox.conf 文件
	# This is the configurationfile for DOSBox 0.72.
	# Lines starting with a # are commentlines.
	# They are used to (briefly) document the effect of each option.
	[sdl]
	# fullscreen -- Start dosbox directly in fullscreen.
	# fulldouble -- Use double buffering in fullscreen.
	# fullresolution -- What resolution to use for fullscreen: original or fixed size (e.g. 1024x768).
	# windowresolution -- Scale the window to this size IF the output device supports hardware scaling.
	# output -- What to use for output: surface,overlay,opengl,openglnb,ddraw.
	# autolock -- Mouse will automatically lock, if you click on the screen.
	# sensitiviy -- Mouse sensitivity.
	# waitonerror -- Wait before closing the console if dosbox has an error.
	# priority -- Priority levels for dosbox: lowest,lower,normal,higher,highest,pause (when not focussed).
	#             Second entry behind the comma is for when dosbox is not focused/minimized.
	# mapperfile -- File used to load/save the key/event mappings from.
	# usescancodes -- Avoid usage of symkeys, might not work on all operating systems.
	fullscreen=false
	fulldouble=false
	fullresolution=640x480
	windowresolution=originnal
	output=surface
	autolock=true
	sensitivity=100
	waitonerror=true
	priority=higher,normal
	mapperfile=mapper.txt
	usescancodes=true
	[dosbox]
	# language -- Select another language file.
	# memsize -- Amount of memory DOSBox has in megabytes.
	# machine -- The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga.
	# captures -- Directory where things like wave,midi,screenshot get captured.
	language=
	machine=vga
	captures=capture
	memsize=128
	[render]
	# frameskip -- How many frames DOSBox skips before drawing one.
	# aspect -- Do aspect correction, if your output method doesn't support scaling this can slow things down!.
	# scaler -- Scaler used to enlarge/enhance low resolution modes.
	#           Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x,
	#                         2xsai,super2xsai,supereagle,advinterp2x,advinterp3x,
	#                         tv2x,tv3x,rgb2x,rgb3x,scan2x,scan3x.
	#           If forced is appended (like scaler=hq2x forced), the scaler will be used
	#           even if the result might not be desired.
	frameskip=0
	aspect=true
	scaler=advinterp2x
	[cpu]
	# core -- CPU Core used in emulation: normal,simple,dynamic,auto.
	#         auto switches from normal to dynamic if appropriate.
	# cycles -- Amount of instructions DOSBox tries to emulate each millisecond.
	#           Setting this value too high results in sound dropouts and lags.
	#           You can also let DOSBox guess the correct value by setting it to max.
	#           The default setting (auto) switches to max if appropriate.
	# cycleup   -- Amount of cycles to increase/decrease with keycombo.
	# cycledown    Setting it lower than 100 will be a percentage.
	core=normal
	cycles=6100
	cycleup=500
	cycledown=20
	[mixer]
	# nosound -- Enable silent mode, sound is still emulated though.
	# rate -- Mixer sample rate, setting any devices higher than this will
	#         probably lower their sound quality.
	# blocksize -- Mixer block size, larger blocks might help sound stuttering
	#              but sound will also be more lagged.
	# prebuffer -- How many milliseconds of data to keep on top of the blocksize.
	nosound=false
	rate=22050
	blocksize=2048
	prebuffer=10
	[midi]
	# mpu401      -- Type of MPU-401 to emulate: none, uart or intelligent.
	# device      -- Device that will receive the MIDI data from MPU-401.
	#                This can be default,alsa,oss,win32,coreaudio,none.
	# config      -- Special configuration options for the device. In Windows put
	#                the id of the device you want to use. See README for details.
	mpu401=intelligent
	device=default
	config=
	[sblaster]
	# sbtype -- Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16.
	# sbbase,irq,dma,hdma -- The IO/IRQ/DMA/High DMA address of the soundblaster.
	# mixer -- Allow the soundblaster mixer to modify the DOSBox mixer.
	# oplmode -- Type of OPL emulation: auto,cms,opl2,dualopl2,opl3.
	#            On auto the mode is determined by sblaster type.
	#            All OPL modes are 'Adlib', except for CMS.
	# oplrate -- Sample rate of OPL music emulation.
	sbtype=sb16
	sbbase=220
	irq=7
	dma=1
	hdma=5
	mixer=true
	oplmode=auto
	oplrate=22050
	[gus]
	# gus -- Enable the Gravis Ultrasound emulation.
	# gusbase,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
	#            Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
	# gusrate -- Sample rate of Ultrasound emulation.
	# ultradir -- Path to Ultrasound directory.  In this directory
	#             there should be a MIDI directory that contains
	#             the patch files for GUS playback.  Patch sets used
	#             with Timidity should work fine.
	gus=true
	gusrate=22050
	gusbase=240
	irq1=5
	irq2=5
	dma1=3
	dma2=3
	ultradir=C:ULTRASND
	[speaker]
	# pcspeaker -- Enable PC-Speaker emulation.
	# pcrate -- Sample rate of the PC-Speaker sound generation.
	# tandy -- Enable Tandy Sound System emulation (off,on,auto).
	#          For auto Tandysound emulation is present only if machine is set to tandy.
	# tandyrate -- Sample rate of the Tandy 3-Voice generation.
	# disney -- Enable Disney Sound Source emulation. Covox Voice Master and Speech Thing compatible.
	pcspeaker=true
	pcrate=22050
	tandy=auto
	tandyrate=22050
	disney=true
	[joystick]
	# joysticktype -- Type of joystick to emulate: auto (default), none,
	#                 2axis (supports two joysticks,
	#                 4axis (supports one joystick, first joystick used),
	#                 4axis_2 (supports one joystick, second joystick used),
	#                 fcs (Thrustmaster), ch (CH Flightstick).
	#                 none disables joystick emulation.
	#                 auto chooses emulation depending on real joystick(s).
	# timed -- enable timed intervals for axis. (false is old style behaviour).
	# autofire -- continuously fires as long as you keep the button pressed.
	# swap34 -- swap the 3rd and the 4th axis. can be useful for certain joysticks.
	# buttonwrap -- enable button wrapping at the number of emulated buttons.
	joysticktype=auto
	timed=true
	autofire=false
	swap34=false
	buttonwrap=true
	[serial]
	# serial1-4 -- set type of device connected to com port.
	#              Can be disabled, dummy, modem, nullmodem, directserial.
	#              Additional parameters must be in the same line in the form of
	#              parameter:value. Parameter for all types is irq.
	#              for directserial: realport (required), rxdelay (optional).
	#              for modem: listenport (optional).
	#              for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
	#                             transparent, port, inhsocket (all optional).
	#              Example: serial1=modem listenport:5000
	serial1=dummy
	serial2=dummy
	serial3=disabled
	serial4=disabled
	[dos]
	# xms -- Enable XMS support.
	# ems -- Enable EMS support.
	# umb -- Enable UMB support.
	# keyboardlayout -- Language code of the keyboard layout (or none).
	xms=true
	ems=true
	umb=true
	keyboardlayout=none
	[ipx]
	# ipx -- Enable ipx over UDP/IP emulation.
ipx=false
	[autoexec]
	# Lines in this section will be run at startup.
	@ECHO OFF
	mount c .鬼马小英雄
	c:
	MONK.EXE
	exit
	[sdl]
	
	fullscreen=false
	# 设置一开始是否全屏画面选项,设为false为不全屏,设为true为全屏。
	
	fulldouble=false
	# 设置全屏是否开启双倍缓冲,设为false为关闭,设为true为开启。(只对全屏模式有效)
	
	fullresolution=original
	# 设置全屏分辨率,可以设为original(原始大小)或固定大小(例如640x480)。
	
	# 注意:这个选项是调整屏幕分辨率,并不是调整游戏画面分辨率,
	# 例如有一个DOS游戏画面分辨率是640x480,如果你设为1024x768,
	# 那么全屏后游戏画面分辨率依然是640x480,并居于屏幕画面中间;
	# 如果你设为640x480那么游戏画面是全屏的。
	
	windowresolution=original # 这设置没弄懂,暂时就用默认original选项吧。
	
	output=surface
	# 输出模式,有surface, overlay, opengl, openglnb, ddraw五种选项,
	# 一般用surface即可,用opengl, openglnb, ddraw有画面柔和效果。
	
	autolock=true # 鼠标自动锁定,设为true为开启,设为false为关闭。
	
	sensitivity=100 # 鼠标灵敏度设置。
	
	waitonerror=true
	# 设为true当DOSBOX出错时关闭DOSBOX,设为false当DOSBOX出错时不关闭DOSBOX。
	
	priority=normal
	# 设置DOSBOX优先级,有lowest, lower, normal, higher,
	# highest, pause六种选项,一次可设置2个,以","号分隔。
	# (例如:normal,lower,当DOSBOX在后台或最小化的时候会选择第二个优先级lower。)
	
	mapperfile=mapper-0.74.map
	# 自定义键位设置文件,mapper-0.74.map这文件没有找到,是由按CTRL+F1来生成。
	# 有些游戏是不支持手柄或摇杆,可以通过自定义键位将手柄或摇杆的键位添加进去,
	# 这样就可以使用手柄或摇杆来游戏。
	
	usescancodes=true # 目前作用不明。
	
	[dosbox]
	
	language= # 语言文件设置。
	
	machine=svga_s3
	# 显示模式设置,有hercules, cga, tandy, pcjr, ega,
	# vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise,
	# vesa_nolfb, vesa_oldvbe十二个选项,用默认svga_s3就行了。
	
	captures=capture
	# 等号后面是文件夹名称,用来存放录制的wave、midi以及截图文件。
	# 一定要先建立这个文件夹,不然用DOSBOX自带的截图键截图可能会失败。
	
	memsize=32 # DOSBOX环境内存大小,一般用32就够了。
	
	[render]
	
	frameskip=0 # 跳帧,默认用0即可。
	
	aspect=false # 象素高宽比,设为false关闭,设为true开启,用默认false选项即可。
	
	scaler=normal2x
	# 图像增强选项,有none, normal2x, normal3x, advmame2x,
	# advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai,
	# super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x,
	# scan2x, scan3x十八个选项,依个人喜好自行设定。
	
	[cpu]
	
	core=auto # 核心模拟选项,有auto, dynamic, normal, simple四个选项,选项用auto或normal即可。
	
	cputype=auto # CPU类型选项,有auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch六个选项,用auto选项即可。
	
	cycles=auto
	# CPU频率,有auto,fixed #数字,max三种选项,这三个选项作用如下:
	
	# "auto"选项是由dosbox自行判断选择。
	
	# "fixed #数字"选项是设置一个固定频率(例如:fixed #4000)。
	
	# "max"选项是设置最大频率。
	
	# 一般用auto选项即可。
	
	cycleup=500 # 等号后面的值是按下CTRL+F12后增加的CPU频率数值。
	
	cycledown=500 # 等号后面的值是按下CTRL+F11后减少的CPU频率数值。
	
	[mixer]
	
	nosound=false # 设为true无声,设为false有声。
	
	rate=44100 # 声音比率,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八个选项,用默认44100就行了。
	
	blocksize=1024 # 块大小,有1024, 2048, 4096, 8192, 512, 256六个选项,用1024就够了。
	
	prebuffer=20 # 缓冲大小,用默认的20就够了。
	
	[midi]
	
	mpu401=intelligent # mpu401类型模拟,有intelligent, uart, none三个选项,用默认的intelligent选项就行了。
	
	mididevice=default # 接收来自mpu401的midi数据,有default, win32, alsa, oss, coreaudio, coremidi, none七个选项,用默认的default选项就行了。
	
	midiconfig= # 作用不明,这个不用管了。
	
	[sblaster] # 以下是sound blaster声卡设置
	
	sbtype=sb16 # 声卡类型,有sb1, sb2, sbpro1, sbpro2, sb16, gb, none七个选项。
	
	sbbase=220 # 声卡IO地址,有220, 240, 260, 280, 2a0, 2c0, 2e0, 300八个选项。
	
	irq=7 # 声卡IRQ值,有7, 5, 3, 9, 10, 11, 12七个选项。
	
	dma=1 # 声卡DMA值,有1, 5, 0, 3, 6, 7六个选项。
	
	hdma=5 # 声卡HDMA值,有1, 5, 0, 3, 6, 7六个选项。
	
	# 注意:如果你要让游戏出声,以上5项必须与游戏中声卡设置一致,不然出不到声音。
	
	sbmixer=true # 允许声卡的混频器修改Dosbox的混频器,设为true即可。
	
	oplmode=auto # 作用不明,有auto, cms, opl2, dualopl2, opl3, none六个选项,用默认的auto选项即可。
	
	oplemu=default # 作用不明,有default, compat, fast三个选项。用默认的default选项即可。
	
	oplrate=44100 # 采样率设置选项,有44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000八个选项,用默认44100就行了。
	
	[gus] # 以下是Gravis Ultrasound声卡设置 注:这部分用不上,因为有SB声卡嘛。
	
	gus=false # Gravis Ultrasound声卡模拟选项,设为false关闭即可。
	
	# 注:如果你开启SB声卡模拟,那么这选项要设为false关闭,不然可能有冲突。
	
	gusrate=44100 # Gravis Ultrasound声卡采样率选项,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八个选项,用默认44100就行了。
	
	gusbase=240 # Gravis Ultrasound声卡IO地址,有240, 220, 260, 280, 2a0, 2c0, 2e0, 300八个选项。
	
	gusirq=5 # Gravis Ultrasound声卡IRQ值,有5, 3, 7, 9, 10, 11, 12七个选项。
	
	gusdma=3 # Gravis Ultrasound声卡DMA值,有3, 0, 1, 5, 6, 7六个选项。
	
	ultradir=C:ULTRASND # 作用不明。
	
	[speaker]
	
	pcspeaker=true # PC喇叭模拟,设为true即可。
	
	pcrate=44100 #PC喇叭采样率设置,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八个选项,用默认44100就行了。
	
	tandy=auto # tandy声音系统模拟,有auto, on, off三个选项,设为auto即可。
	
	tandyrate=44100 # tandy声音系统采样率设置,有44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716八个选项,用默认44100就行了。
	
	disney=true # Disney声源模拟,设为true即可。
	
	[joystick]
	
	joysticktype=auto # 手柄/摇杆类型设置,有auto, none, 2axis, 4axis, 4axis_2, fcs, ch七个选项,设为auto让DOSBOX自动识别,设为none关闭手柄/摇杆。
	
	timed=true # 轴的时间间隔设置,设为true启用。
	
	autofire=false # 自动连发设置,设为true开启,设为false关闭。
	
	swap34=false # 第3轴与第4轴交换,建议设为false关闭,这选项可能对某些手柄或摇杆有用。
	
	buttonwrap=false # 按钮交换,建议设为false关闭。
	
	[serial] # 这以下部分是设置串口,暂时用不上,略过吧,以后将来有机会再研究吧。
	
	serial1=dummy
	
	serial2=dummy
	
	serial3=disabled
	
	serial4=disabled
	
	[dos]
	
	xms=true # XMS内存支持,设为true开启,设为false关闭。
	
	ems=true # EMS内存支持,设为true开启,设为false关闭。
	
	umb=true # UMB内存支持,设为true开启,设为false关闭。
	
	# 有一些DOS游戏可能是需要关闭XMS或EMS、UMB才能运行。
	
	keyboardlayout=auto # 键盘布局设置,设为auto即可。
	
	[ipx]
	
	ipx=false # IPX在UDP/IP上模拟,暂时用不上,设为false关闭吧,以后将来有机会尝试DOSBOX联机再研究吧。
	
	[autoexec]
	# 在这里输入DOSBOX自动加载命令。
	# 各命令用法请在DOSBOX里输入intro或help /all查看。